ParticleEditor.EditorData.CreateNewWorkspace C# (CSharp) Méthode

CreateNewWorkspace() public static méthode

public static CreateNewWorkspace ( ) : void
Résultat void
        public static void CreateNewWorkspace()
        {
            if (mScene != null)
            {
                mScene.RemoveFromManagers();
                mScene.Clear();
            }

            while (Emitters.Count != 0)
            {
                SpriteManager.RemoveEmitter(Emitters[Emitters.Count - 1]);
            }

            AppState.Self.CurrentEmitter = null;

            GuiData.EmitterPropertyGrid.SelectedObject = null;
        }