OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3.Norm C# (CSharp) Méthode

Norm() public static méthode

public static Norm ( System.Vector3 vector ) : System.Vector3
vector System.Vector3
Résultat System.Vector3
            public static Vector3 Norm(Vector3 vector)
            {
                double mag = Mag(vector);
                if (mag > 0.0)
                {
                    double invMag = 1.0 / mag;
                    return vector * invMag;
                }
                return new Vector3(0, 0, 0);
            }