private int fnWeWait(SwordObject cpt, int id, int tar, int d, int e, int f, int z, int x)
{
SwordObject target = _objMan.FetchObject((uint)tar);
target.status &= ~STAT_TALK_WAIT;
cpt.logic = LOGIC_wait_for_talk;
cpt.down_flag = tar;
return SCRIPT_STOP;
}