NScumm.Sword1.Logic.fnPlayFx C# (CSharp) Méthode

fnPlayFx() private méthode

private fnPlayFx ( SwordObject cpt, int id, int fxNo, int b, int c, int d, int z, int x ) : int
cpt SwordObject
id int
fxNo int
b int
c int
d int
z int
x int
Résultat int
        private int fnPlayFx(SwordObject cpt, int id, int fxNo, int b, int c, int d, int z, int x)
        {
            ScriptVars[(int)ScriptVariableNames.RETURN_VALUE] = _sound.AddToQueue(fxNo);
            return SCRIPT_CONT;
        }