DungeonMasterParser.DungeonData.GetItemsDescriptors C# (CSharp) Méthode

GetItemsDescriptors() private méthode

private GetItemsDescriptors ( ) : IList
Résultat IList
        private IList<ItemDescriptor> GetItemsDescriptors()
        {
            var documet = new HtmlDocument();
            documet.LoadHtml(File.ReadAllText("Data/itemDescriptors.html"));

            var decimalVal = new Regex(@"\((0|[1-9][0-9]*)\)");

            return documet.DocumentNode.SelectSingleNode("//table")
                .Descendants("tr")
                .Skip(1)//skipp header
                .Select(tr =>
                {
                    var columns = tr.Elements("td").Select(td => td.InnerText).ToArray();
                    var res = new ItemDescriptor()
                    {
                        GlobalItemIndex = int.Parse(decimalVal.Match(columns[0]).Groups[1].Value),
                        FloorGraphicsIndex = int.Parse(decimalVal.Match(columns[1]).Groups[1].Value),
                        AttackCombo = int.Parse(decimalVal.Match(columns[2]).Groups[1].Value),
                        CarryLocation = (CarrryLocations)int.Parse(decimalVal.Match(columns[3]).Groups[1].Value),
                        TableIndex = int.Parse(columns[5]),
                        InCategoryIndex = int.Parse(columns[6]),
                        Category = (ObjectCategory)Enum.Parse(typeof(ObjectCategory), columns[7].Trim(), ignoreCase: true),
                        Name = columns[8].Trim()
                    };
                    return res;

                })
                .ToArray();
        }