private IList<string> GetDoorTexturNames()
{
var doorDecorations = new string[12];
doorDecorations[0] = "Square Grid";
doorDecorations[1] = "Iron Bars";
doorDecorations[2] = "Jewels";
doorDecorations[3] = "Wooden Bars";
doorDecorations[4] = "Arched Grid";
doorDecorations[5] = "Block Lock";
doorDecorations[6] = "Corner Lock";
doorDecorations[7] = "Black door (Dungeon Entrance)";
doorDecorations[8] = "Red Triangle Lock";
doorDecorations[9] = "Triangle Lock";
doorDecorations[10] = "Ra Door Energy";
doorDecorations[11] = "Iron Door Damages";
return doorDecorations;
}