void GM_CLEARINVEN()
{
//Options 0 or 1 , in Settings_Custom.ini
Framework.Ini ini;
ini = new Framework.Ini(Environment.CurrentDirectory + @"\Settings\Settings.ini");
string Drop = ini.GetValue("Custom", "GMDrop","0").ToString();
if (Drop.Equals("1"))
{
try
{
//TODO: Add drop all items
}
catch (Exception ex)
{
Console.WriteLine(ex);
return;
}
}
else
{
if (Drop.Equals("0"))
MsSQL.UpdateData("delete from char_items where owner='" + Character.Information.CharacterID + "'");
Character.InGame = false;
BuffAllClose();
DeSpawnMe();
//ObjectDeSpawn();
ObjectDeSpawnCheck();
client.Send(Packet.TeleportOtherStart());
Teleport_UpdateXYZ(Character.Information.Place);
client.Send(Packet.TeleportImage(Data.PointBase[Character.Information.Place].xSec, Data.PointBase[Character.Information.Place].ySec));
Character.Teleport = true;
Timer.Scroll.Dispose();
Timer.Scroll = null;
Character.Information.Scroll = false;
}
}