BEPUphysics.OtherSpaceStages.ForceUpdater.UpdateMultithreaded C# (CSharp) Méthode

UpdateMultithreaded() protected méthode

protected UpdateMultithreaded ( ) : void
Résultat void
        protected override void UpdateMultithreaded()
        {
            Vector3.Multiply(ref gravity, timeStepSettings.TimeStepDuration, out gravityDt);
            ThreadManager.ForLoop(0, dynamicObjects.Count, multithreadedLoopBodyDelegate);
        }