BEPUphysics.OtherSpaceStages.ForceUpdater.UpdateSingleThreaded C# (CSharp) Méthode

UpdateSingleThreaded() protected méthode

protected UpdateSingleThreaded ( ) : void
Résultat void
        protected override void UpdateSingleThreaded()
        {
            Vector3.Multiply(ref gravity, timeStepSettings.TimeStepDuration, out gravityDt);
            for (int i = 0; i < dynamicObjects.Count; i++)
            {
                UpdateObject(i);
            }
        }