BEPUphysics.OtherSpaceStages.ForceUpdater.UpdateMultithreaded C# (CSharp) Method

UpdateMultithreaded() protected method

protected UpdateMultithreaded ( ) : void
return void
        protected override void UpdateMultithreaded()
        {
            Vector3.Multiply(ref gravity, timeStepSettings.TimeStepDuration, out gravityDt);
            ThreadManager.ForLoop(0, dynamicObjects.Count, multithreadedLoopBodyDelegate);
        }