ArcadeRPG.MonsterEngine.MonsterEngine C# (CSharp) Méthode

MonsterEngine() public méthode

public MonsterEngine ( ArcadeRPG.GameState _game_state ) : System
_game_state ArcadeRPG.GameState
Résultat System
        public MonsterEngine(GameState _game_state)
        {
            game_state = _game_state;
            monsters = new List<Enemy>();

            LoadDecisionMatrix();
        }