AIEditor.Gui.Menu.OpenFileWindowLoadPolygonList C# (CSharp) Méthode

OpenFileWindowLoadPolygonList() private méthode

private OpenFileWindowLoadPolygonList ( Window callingWindow ) : void
callingWindow FlatRedBall.Gui.Window
Résultat void
		void OpenFileWindowLoadPolygonList(Window callingWindow)
		{
			FileWindow fileWindow = GuiManager.AddFileWindow();
			fileWindow.SetToLoad();
			fileWindow.Filter = "PLYLSTX files (*.plylstx)|*.plylstx";
			fileWindow.OkClick += LoadPolygonListOk;

			if (!string.IsNullOrEmpty(EditorData.LastLoadedFile))
			{
				string directory = FileManager.GetDirectory(EditorData.LastLoadedFile);

				fileWindow.SetDirectory(directory);
			}
		}