PlayerMovementController.TreatmentIfObstacle C# (CSharp) Méthode

TreatmentIfObstacle() private méthode

private TreatmentIfObstacle ( EffectTransformation, eTransf ) : void
eTransf EffectTransformation,
Résultat void
	private void TreatmentIfObstacle(EffectTransformation eTransf)
	{
		if (eTransf.isObstacle && playerAssociated!=null)
			playerAssociated.Explode();
	}