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CharacterMovement
MaintainingGround
CharacterMovement.MaintainingGround C# (CSharp) Méthode
CharacterMovement Class Documentation
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Open project: atrakeur/unity-unet-authoritative-networking
MaintainingGround()
private
méthode
private
MaintainingGround
( ) :
bool
Résultat
bool
private bool MaintainingGround() { return controller.currentGround.IsGrounded(true, 0.5f); }
CharacterMovement
AcquiringGround
Awake
CalculateJumpVelocity
LocalMovement
MaintainingGround
RunUpdate
SuperUpdate