CharacterMovement.CalculateJumpVelocity C# (CSharp) Méthode

CalculateJumpVelocity() private méthode

private CalculateJumpVelocity ( ) : float
Résultat float
    private float CalculateJumpVelocity()
    {
        return Mathf.Sqrt(0.5f * jumpHeight * gravityAccel);
    }