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CharacterMovement
AcquiringGround
CharacterMovement.AcquiringGround C# (CSharp) Méthode
CharacterMovement Class Documentation
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Open project: atrakeur/unity-unet-authoritative-networking
AcquiringGround()
private
méthode
private
AcquiringGround
( ) :
bool
Résultat
bool
private bool AcquiringGround() { return controller.currentGround.IsGrounded(false, 0.01f); }
CharacterMovement
AcquiringGround
Awake
CalculateJumpVelocity
LocalMovement
MaintainingGround
RunUpdate
SuperUpdate