public void Execute(Player player, string[] args)
{
if (player.tradeTarget == null)
if (player.SwapBackpack(Convert.ToInt32(args[0])))
player.SendInfo("Switched to backpack #" + args[0]);
else
player.SendInfo("Backpack #" + args[0] + " does not exist!");
else
player.SendError("Cannot switch backpack while trading!");
}