static int Equals(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Event obj = (UnityEngine.Event)ToLua.CheckObject(L, 1, typeof(UnityEngine.Event));
object arg0 = ToLua.ToVarObject(L, 2);
bool o = obj != null?obj.Equals(arg0) : arg0 == null;
LuaDLL.lua_pushboolean(L, o);
return(1);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}