UnityEditor.Animations.AnimatorTransitionBase.GetDisplayName C# (CSharp) Method

GetDisplayName() public method

public GetDisplayName ( Object source ) : string
source Object
return string
        public string GetDisplayName(Object source)
        {
            return (!(source is AnimatorState) ? this.GetDisplayNameStateMachineSource(source as AnimatorStateMachine) : this.GetDisplayNameStateSource(source as AnimatorState));
        }