UnityEditor.Animations.AnimatorTransitionBase.GetDisplayName C# (CSharp) 메소드

GetDisplayName() 공개 메소드

public GetDisplayName ( Object source ) : string
source Object
리턴 string
        public string GetDisplayName(Object source)
        {
            return (!(source is AnimatorState) ? this.GetDisplayNameStateMachineSource(source as AnimatorStateMachine) : this.GetDisplayNameStateSource(source as AnimatorState));
        }