public static List<PlayerHeadLayer> GetDrawHeadLayers(Player drawPlayer)
{
List<PlayerHeadLayer> layers = new List<PlayerHeadLayer>();
layers.Add(PlayerHeadLayer.Head);
layers.Add(PlayerHeadLayer.Hair);
layers.Add(PlayerHeadLayer.AltHair);
layers.Add(PlayerHeadLayer.Armor);
layers.Add(PlayerHeadLayer.FaceAcc);
foreach (PlayerHeadLayer layer in layers)
{
layer.visible = true;
}
foreach (ModPlayer modPlayer in drawPlayer.modPlayers)
{
modPlayer.ModifyDrawHeadLayers(layers);
}
return layers;
}