Terraria.ModLoader.AssemblyManager.LoadedMod.LoadAssemblies C# (CSharp) Method

LoadAssemblies() public method

public LoadAssemblies ( ) : void
return void
            public void LoadAssemblies() {
                if (!NeedsReload)
                    return;

                foreach (var dll in properties.dllReferences)
                    LoadAssembly(EncapsulateReferences(modFile.GetFile("lib/" + dll + ".dll")));

                assembly = LoadAssembly(EncapsulateReferences(modFile.GetMainAssembly()), modFile.GetMainPDB());
                NeedsReload = false;
            }