SteamKit2.SteamUser.HandleUpdateMachineAuth C# (CSharp) Method

HandleUpdateMachineAuth() private method

private HandleUpdateMachineAuth ( IPacketMsg packetMsg ) : void
packetMsg IPacketMsg
return void
        void HandleUpdateMachineAuth( IPacketMsg packetMsg )
        {
            var machineAuth = new ClientMsgProtobuf<CMsgClientUpdateMachineAuth>( packetMsg );

#if STATIC_CALLBACKS
            var innerCallback = new UpdateMachineAuthCallback( Client, machineAuth.Body );
            var callback = new SteamClient.JobCallback<UpdateMachineAuthCallback>( Client, packetMsg.SourceJobID, innerCallback );
            SteamClient.PostCallback( callback );
#else
            var innerCallback = new UpdateMachineAuthCallback( machineAuth.Body );
            var callback = new SteamClient.JobCallback<UpdateMachineAuthCallback>( packetMsg.SourceJobID, innerCallback );
            Client.PostCallback( callback );
#endif
        }
        void HandleSessionToken( IPacketMsg packetMsg )