Schmup.Hero.Hero C# (CSharp) Method

Hero() public method

public Hero ( LuxGame game, World world, int life, int takenDamageCollision, int givenDamageCollision, int speed1, int speed2, Sprite skin = null ) : System
game LuxEngine.LuxGame
world World
life int
takenDamageCollision int
givenDamageCollision int
speed1 int
speed2 int
skin Sprite
return System
        public Hero(LuxGame game, World world, int life, int takenDamageCollision, int givenDamageCollision, int speed1, int speed2, Sprite skin = null)
            : base(game, world, life, takenDamageCollision, givenDamageCollision, skin)
        {
            this.speed1 = speed1;
            this.speed2 = speed2;
            this.currentSpeed = speed1;
        }