public Hero(LuxGame game, World world, int life, int takenDamageCollision, int givenDamageCollision, int speed1, int speed2, Sprite skin = null) : base(game, world, life, takenDamageCollision, givenDamageCollision, skin) { this.speed1 = speed1; this.speed2 = speed2; this.currentSpeed = speed1; }