RAGENativeUI.Elements.Sprite.WriteFileFromResources C# (CSharp) Method

WriteFileFromResources() private method

private WriteFileFromResources ( Assembly yourAssembly, string fullResourceName ) : string
yourAssembly System.Reflection.Assembly
fullResourceName string
return string
        public static string WriteFileFromResources(Assembly yourAssembly, string fullResourceName)
        {
            string tmpPath = Path.GetTempFileName();
            return WriteFileFromResources(yourAssembly, fullResourceName, tmpPath);
        }

Same methods

Sprite::WriteFileFromResources ( Assembly yourAssembly, string fullResourceName, string savePath ) : string