public static DrawTexture ( Texture texture, Rectangle dest, float z, Rectangle source, Color4 color ) : void | ||
texture | Texture | |
dest | Rectangle | |
z | float | |
source | Rectangle | |
color | Color4 | |
return | void |
Graphics::DrawTexture ( Texture texture, Vector3 position, System.Vector2 size, System.Vector2 sourcePosition, System.Vector2 sourceDimension, Color4 color ) : void | |
Graphics::DrawTexture ( Texture texture, float x, float y, float z, Color4 color ) : void | |
Graphics::DrawTexture ( Texture texture, float x, float y, float z, float width, float height, Color4 color ) : void | |
Graphics::DrawTexture ( Texture texture, float x, float y, float z, float width, float height, int sx, int sy, int sw, int sh, Color4 color ) : void |