OpenTK.Graphics.ES20.GL.Core.GetShaderiv C# (CSharp) Method

GetShaderiv() private method

private GetShaderiv ( UInt32 shader, OpenTK pname, [ @params ) : void
shader UInt32
pname OpenTK
@params [
return void
            internal extern static unsafe void GetShaderiv(UInt32 shader, OpenTK.Graphics.ES20.ShaderParameter pname, [OutAttribute] Int32* @params);
            [System.Security.SuppressUnmanagedCodeSecurity()]
GL.Core