OpenTK.Graphics.ES20.GL.Core.AttachShader C# (CSharp) Method

AttachShader() private method

private AttachShader ( UInt32 program, UInt32 shader ) : void
program System.UInt32
shader System.UInt32
return void
            internal extern static void AttachShader(UInt32 program, UInt32 shader);
            [System.Security.SuppressUnmanagedCodeSecurity()]
GL.Core