OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.osGetMapTexture C# (CSharp) Method

osGetMapTexture() public method

Get current region's map texture UUID
public osGetMapTexture ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
return OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString
        public LSL_Key osGetMapTexture()
        {
            CheckThreatLevel(ThreatLevel.None, "osGetMapTexture");
            m_host.AddScriptLPS(1);

            return m_ScriptEngine.World.RegionInfo.RegionSettings.TerrainImageID.ToString();
        }
OSSL_Api