OpenSim.Region.ScriptEngine.Shared.Api.OSSL_Api.GetTerrainHeight C# (CSharp) Method

GetTerrainHeight() private method

private GetTerrainHeight ( int x, int y ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat
x int
y int
return OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat
        private LSL_Float GetTerrainHeight(int x, int y)
        {
            m_host.AddScriptLPS(1);
            if (x > (World.RegionInfo.RegionSizeX - 1) || x < 0 || y > (World.RegionInfo.RegionSizeY - 1) || y < 0)
                OSSLError("osGetTerrainHeight: Coordinate out of bounds");

            return World.Heightmap[x, y];
        }
OSSL_Api