Toggle navigation
Hot Examples
ES
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Buscar
Inicio
OpenSim
Region
Physics
BulletDotNETPlugin
BulletDotNETScene
GetTopColliders
OpenSim.Region.Physics.BulletDotNETPlugin.BulletDotNETScene.GetTopColliders C# (CSharp) Method
BulletDotNETScene Class Documentation
Mostrar archivo
Open project: N3X15/VoxelSim
GetTopColliders()
public
method
public
GetTopColliders
( ) :
float>.Dictionary
return
float>.Dictionary
public override Dictionary<uint, float> GetTopColliders() { return new Dictionary<uint, float>(); }
BulletDotNETScene
AddAvatar
AddPhysicsActorTaint
AddPrim
AddPrimShape
AddPrimToScene
AddRigidBody
BulletDotNETScene
DeleteTerrain
Dispose
EnableCollisionInterface
GetResults
GetTerrainHeightAtXY
GetTopColliders
GetWaterLevel
Initialise
ProcessContact
RemoveAvatar
RemovePrim
SetTerrain
SetUsingGImpact
SetWaterLevel
Simulate
addActivePrim
addCollisionEventReporting
disposeAllBodies
getBulletWorld
needsMeshing
remActivePrim
remCollisionEventReporting
removeFromWorld