public static void Harass()
{
var useEh = Config.FarmMenu["useEH"].Cast<CheckBox>().CurrentValue;
var manaEh = Config.FarmMenu["manaEH"].Cast<Slider>().CurrentValue;
if (!Program.E.IsReady() || !useEh || !(Player.Instance.ManaPercent >= manaEh))
{
return;
}
var target = EntityManager.Heroes.Enemies.Where(t => Program.E.IsInRange(t) && t.IsValidTarget());
foreach (
var pred in
target.Select(t => Program.E.GetPrediction(t))
.Where(pred => pred != null)
.Where(pred => pred.HitChance >= HitChance.High))
{
Program.E.Cast(pred.CastPosition);
}
}