Nasus.StateHandler.Harass C# (CSharp) Method

Harass() public static method

Does Harass
public static Harass ( ) : void
return void
        public static void Harass()
        {
            var useEh = Config.FarmMenu["useEH"].Cast<CheckBox>().CurrentValue;
            var manaEh = Config.FarmMenu["manaEH"].Cast<Slider>().CurrentValue;

            if (!Program.E.IsReady() || !useEh || !(Player.Instance.ManaPercent >= manaEh))
            {
                return;
            }
            var target = EntityManager.Heroes.Enemies.Where(t => Program.E.IsInRange(t) && t.IsValidTarget());

            foreach (
                var pred in
                    target.Select(t => Program.E.GetPrediction(t))
                        .Where(pred => pred != null)
                        .Where(pred => pred.HitChance >= HitChance.High))
            {
                Program.E.Cast(pred.CastPosition);
            }
        }

Usage Example

Beispiel #1
0
        /// <summary>
        /// Called whenever the Game Updates Itself
        /// </summary>
        /// <param name="args">The Args</param>
        private static void Game_OnTick(EventArgs args)
        {
            if (Orbwalker.ForcedTarget != null)
            {
                if (!Player.Instance.IsInAutoAttackRange(Orbwalker.ForcedTarget) ||
                    !Orbwalker.ForcedTarget.IsValidTarget() ||
                    Orbwalker.ForcedTarget.IsInvulnerable)
                {
                    Orbwalker.ForcedTarget = null;
                }
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
            {
                StateHandler.Combo();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
            {
                StateHandler.Harass();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
            {
                StateHandler.LaneClear();
            }

            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LastHit) ||
                Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass) ||
                Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
            {
                StateHandler.LastHit();
            }
        }
All Usage Examples Of Nasus.StateHandler::Harass