Google.VersionHandler.FileMetadata.IsTargetSupportedByUnity C# (CSharp) Method

IsTargetSupportedByUnity() static private method

static private IsTargetSupportedByUnity ( BuildTarget target ) : bool
target BuildTarget
return bool
        internal static bool IsTargetSupportedByUnity(BuildTarget target) {
            return !GetBlackList().Contains(target);
        }