static HashSet<BuildTarget> GetBlackList() {
if (targetBlackList == null) {
targetBlackList = new HashSet<BuildTarget>();
if (GetUnityVersionMajorMinor() >= 5.5) {
targetBlackList.Add(BuildTarget.PS3);
targetBlackList.Add(BuildTarget.XBOX360);
}
}
return targetBlackList;
}