BulletCSharp.btCollisionObject.getAnisotropicFriction C# (CSharp) Method

getAnisotropicFriction() public method

public getAnisotropicFriction ( ) : SWIGTYPE_p_btVector3
return SWIGTYPE_p_btVector3
        public SWIGTYPE_p_btVector3 getAnisotropicFriction()
        {
            SWIGTYPE_p_btVector3 ret = new SWIGTYPE_p_btVector3(BulletCollisionPINVOKE.btCollisionObject_getAnisotropicFriction(swigCPtr), false);
            return ret;
        }