Animatroller.Framework.LogicalDevice.MotorWithFeedback.WaitForVectorReached C# (CSharp) Method

WaitForVectorReached() public method

public WaitForVectorReached ( ) : void
return void
        public void WaitForVectorReached()
        {
            if (failed)
                return;

            movementDone.WaitOne();
            if (lastCommandSent.HasValue)
            {
                TimeSpan duration = DateTime.Now - lastCommandSent.Value;
                log.Info("Last movement took {0:F1} s", duration.TotalSeconds);
            }
        }

Same methods

MotorWithFeedback::WaitForVectorReached ( ISequenceInstance instance ) : void