Animatroller.Framework.LogicalDevice.MotorWithFeedback.RaiseVectorChanged C# (CSharp) Method

RaiseVectorChanged() protected method

protected RaiseVectorChanged ( ) : void
return void
        protected virtual void RaiseVectorChanged()
        {
            if (disabled)
            {
                this.movementDone.Set();
                return;
            }

            var handler = VectorChanged;
            if (handler != null)
                handler(this, new MotorVectorChangedEventArgs(this.vector));
        }