public void UseVoxels(Voxel[] src_voxels, int chunkx, int chunky)
{
// If this chunk already displays given voxels, do nothing
if (this.voxels == src_voxels) {
return;
}
this.chunkX = chunkx;
this.chunkY = chunky;
this.voxels = src_voxels;
RebuildMesh();
}