UnityScript.UnityScriptCompiler.Pipelines.CompileToMemory C# (CSharp) Method

CompileToMemory() public static method

public static CompileToMemory ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline
            public static CompilerPipeline CompileToMemory()
            {
                return AdjustBooPipeline(new Boo.Lang.Compiler.Pipelines.CompileToMemory());
            }