UnityScript.UnityScriptCompiler.Pipelines.Compile C# (CSharp) Method

Compile() public static method

public static Compile ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline
            public static CompilerPipeline Compile()
            {
                return AdjustBooPipeline(new Boo.Lang.Compiler.Pipelines.Compile());
            }