UnityScript.UnityScriptCompiler.Pipelines.CompileToFile C# (CSharp) Method

CompileToFile() public static method

public static CompileToFile ( ) : CompilerPipeline
return Boo.Lang.Compiler.CompilerPipeline
            public static CompilerPipeline CompileToFile()
            {
                return AdjustBooPipeline(new Boo.Lang.Compiler.Pipelines.CompileToFile());
            }