/// <summary>
/// <para>Searches all scenes added to the SceneManager for a scene that has the given asset path.</para>
/// </summary>
/// <param name="scenePath">Path of the scene. Should be relative to the project folder. Like: "AssetsMyScenesMyScene.unity".</param>
public static Scene GetSceneByPath(string scenePath)
{
Scene scene;
SceneManager.INTERNAL_CALL_GetSceneByPath(scenePath, out scene);
return(scene);
}