/// <summary>
/// <para>Create an empty new scene with the given name additively.</para>
/// </summary>
/// <param name="sceneName">The name of the new scene. It cannot be empty or null, or same as the name of the existing scenes.</param>
public static Scene CreateScene(string sceneName)
{
Scene scene;
SceneManager.INTERNAL_CALL_CreateScene(sceneName, out scene);
return(scene);
}