UnityEngine.Experimental.Director.DirectorPlayer.GetTimeUpdateMode C# (CSharp) Method

GetTimeUpdateMode() private method

private GetTimeUpdateMode ( ) : DirectorUpdateMode
return DirectorUpdateMode
        public extern DirectorUpdateMode GetTimeUpdateMode();
        public void Play(Playable playable)

Usage Example

Beispiel #1
0
 static int GetTimeUpdateMode(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 1);
     UnityEngine.Experimental.Director.DirectorPlayer     obj = (UnityEngine.Experimental.Director.DirectorPlayer)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.Experimental.Director.DirectorPlayer");
     UnityEngine.Experimental.Director.DirectorUpdateMode o   = obj.GetTimeUpdateMode();
     LuaScriptMgr.Push(L, o);
     return(1);
 }
All Usage Examples Of UnityEngine.Experimental.Director.DirectorPlayer::GetTimeUpdateMode