private void DoApply()
{
Undo.ClearUndo(this.m_RectsCache);
this.DoApply(this.m_TextureImporterSO);
this.m_TextureImporterSO.ApplyModifiedPropertiesWithoutUndo();
this.m_IgnoreNextPostprocessEvent = true;
this.DoTextureReimport(this.m_TextureImporter.assetPath);
this.textureIsDirty = false;
this.selected = null;
}