UnityEditor.EmissionModuleUI.UpdateCullingSupportedString C# (CSharp) Method

UpdateCullingSupportedString() public method

public UpdateCullingSupportedString ( string &text ) : void
text string
return void
        public override void UpdateCullingSupportedString(ref string text)
        {
            this.Init();
            if (this.m_Distance.scalar.floatValue > 0f)
            {
                text = text + "\n\tEmission is distance based.";
            }
        }