public EmissionModuleUI(ParticleSystemUI owner, SerializedObject o, string displayName) : base(owner, o, "EmissionModule", displayName)
{
this.m_BurstTime = new SerializedProperty[4];
this.m_BurstParticleMinCount = new SerializedProperty[4];
this.m_BurstParticleMaxCount = new SerializedProperty[4];
base.m_ToolTip = "Emission of the emitter. This controls the rate at which particles are emitted as well as burst emissions.";
}