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Unity
OsvrRenderManager
SetNearClippingPlaneDistance
Unity.OsvrRenderManager.SetNearClippingPlaneDistance C# (CSharp) Method
OsvrRenderManager Class Documentation
Datei anzeigen
Open project: VirsixInc/VRCubeSword
SetNearClippingPlaneDistance()
public
method
public
SetNearClippingPlaneDistance
(
float
near
) :
void
near
float
return
void
public void SetNearClippingPlaneDistance(float near) { SetNearClipDistance((double)near); }
OsvrRenderManager
CreateRenderManager
CreateRenderManagerFromUnity
DebugWrapper
ExitRenderManager
GetEyePose
GetEyeProjectionMatrix
GetEyeViewport
GetProjectionMatrix
GetRenderEventFunc
GetRenderEventFunction
GetRenderManagerEyePose
GetViewport
InitRenderManager
IsRenderManagerSupported
IsUnityVersionSupported
LinkDebug
PerspectiveOffCenter
SetColorBufferFromUnity
SetEyeColorBuffer
SetFarClipDistance
SetFarClippingPlaneDistance
SetIPD
SetIPDMeters
SetNearClipDistance
SetNearClippingPlaneDistance
ShutdownRenderManager